Notes
Scenario | Details |
---|---|
Getting Killed | Loose half alignment and experience when getting killed. |
Transwarp Ship | Cost 3 ore/hop |
Transwarp Planet | Cost 400 ore/hop |
Quasar Cannon | Once in sector, you can see the QCannon reaction level before landing if not shielded. |
Quasar Sector Attack | 3 ore = 1 point damage |
Quasar Atmosphere Attack | 1 ore = 1 point damage |
Calculating Planet Ore From Quasar Damage | Hit with 1,000pt damage, Planet uses 3,000 ore. If Sector level set to 10% , then the total planet used 1,000x3 = 3,000 ore, Planet has 30,000 ore |
Player Leaves/Expires | Player's assets are assigned to Rogue Mercenaries |
Player in your Corp Leaves/Expires | Half of the assets are assigned to Rogue Mercenaries!! (NOT GOOD) |
Tricks
Can Transport to a hostile sector if you have a ship there already. The quasar cannons will not fire unless you move.
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If Sector level set to 10% , then the total planet used 1,000x3 = 3,000 ore, Planet has 30,000 ore
Ore Used | Next if planet 5% | Next if planet 10% | Next if planet 30% | ||
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First time in | 607 pt | 1821 | (1821/0.05 - 1821)*0.05 /3 = 576 | (18210 - 1821)*0.1 /3 = 546 | 6070-1821 * 0.3/3 = 424 |
Next time | 589 pts | 1767 | |||
Does it make Sense to Warp with Cargo Tran to get Colonist?
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