...
When the DM decides on a DC, we may use this table as a reference.
Skill | DC |
---|---|
Very Easy | 5 |
Easy | 10 |
Moderate | 15 |
Hard | 20 |
Very Hard | 25 |
Nearly Impossible | 30 |
Skill Check
- Insight - Decide if someone is speaking the truth
- Stealth
- Intimidation
...
Turn consists of
- movement
- action (attack, cast a spell, dash, disengage, dodge, help, hide, ready, search, use an object)
- additional actions based on class features
Critical Hit
- Roll 20
- Some may have lower die roll for critical hit
- always hits
- double base damage + modifier (normal 1d6+2, roll 4 - damage 4x2+2 = 10)